![]() ![]() Increased Lightfoot movement multipler from 1.125 to 1.Neutral creep heroes spawn 4 guard towers near their nest at the beginning of each match.Enchantments now count as items rather than creatures.Max health bonus from fortitude attribute is 2x, so all units have ~2x more health.Each team starts with 90 supply by default.Production penalty for large units is less severe, so they are built ~2x faster.When collected, eggs will instantly spawn a random unit from your loadout.Mushrooms spawn over time at each team's crystal.Creep camps drop nest eggs upon death instead of mushrooms.Players can now build creep camps using a new resource: nest eggs.New heroes now start with a complete loadout (6 items and 6 creatures).Map editor: for advanced users only basic instructions to build a standard map provided.Guide wiki: provide detailed in-game info about items and creatures, more to come.Replays: game hosts can download a replay after a match and view it from the main menu (Important to note: at the moment, replays will only work with the version of the game that they were created, so replays you create will not be compatible with future updates).Deck editor: quickly equip items and creatures in the deck editor tab between matches.When you reach 80 magic or 76 (potted), go for Charge + God spell. At your level, the best thing you can do is Iban Blast, that hits up to 25. God spells are very good but only if they are used with Charge (level 80 magic required). If I were you, I wouldn't go pkin with only 60 magic. After players have completed the Mage Arena minigame, they are rewarded with either a Saradomin staff, Guthix staff or Zamorak. To reach him, players need to jump into the sparkling pool. He operates the Mage Arena Staffs store that sells god staves for 80,000 coins. Flames of Zamorak also won't make your oponent's magic to 0, but it will help you in other ways. The Chamber guardian is found in the small cave section of the Mage Arena. Do NOT go to wildy with Claws of Guthix thinking that you will low your oponent's defence to 0, or you will end with your oponent's prayer very wuickly if you are using Saradomin Strike. Third, God spells only drain 5 levels and they only drain it ONCE during all the fight. It will drain 5 magic levels, that means you have a great chance of not getting teleblocked during the fight. My point is, If you find another mage on wild and you are using flames of zamorak, the first thing you have to do (before casting teleblock), is to cast flames of zamorak. Second, the great majority of mages that go pkin don't have 85 magic for teleblocking yet OR they are a little over that(if not exactly 85). I've used all 3 a lot for pking and i am currently using Flames of Zamorak.įirst, it hits harder and is more accurate than other spells. Please fix it, the limit on this site is 600 x 300 pixels. Your signature was too large, it has been resized to smaller size. I learned from experience on September 2nd 2005. WDF I HAD PIN AND I STILL GOT HACKED!!! THERE WAS PERFECT PROTECTION I SWEAR TO GOD YOU DON'T KNOW THE WAY THE PERSON HACKED ME.īTW, i never asked to be this good, Oh, and make sure the girl your hitting on doesn't have a boyfriend first. She had beautiful, long, golden hair om each nostril As a god, Saradomin has been shown to have extreme power and abilities. I don't remember the whole thing, but I do remember one line describing Rapunzel. I heard a somewhat twisted version of that tale many many years ago. ![]()
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